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a327ex.com

Lich Survivors -- iterate record

The game that appears publicly on a327ex.com after the goodbye post (#560). Beating it correctly unlocks the gated POSTS (not logs) for that device, as early access until the hiatus ends. Its ending is the lich dream from It Follows (ch. 2) as a 3D third-person Vampire Survivors-like: the lich's accumulated powers kill every snake, the snakes can never reach the egg, and the solution is to remove your own items so they do. Everything before the ending is undecided. Idea and direction: session "Lich Survivors 1" (2026-09-27); see memory project_lich_dream_game.

Settled (owner)

Rounds

01 -- the ending's look (2026-09-27)

Purpose: the ending scene in the Sun Court method with the cover's colours, so he can judge the cave's mood, the light and the egg, pick a camera, and pick how the lich's bones carry the rainbow and how dark the cave is. Page: rounds/01-ending-look/index.html (self-contained, three.js from jsdelivr), sheets cameras.png, lich.png, darkness.png.

02 -- the light, the room camera, the formations; references (2026-09-27)

Purpose: realistic light (baked bounce), the static room camera, rock formations and the smaller egg, judged in the scene; plus reference boards for the realistic lich and snakes (the snake species and the prismatic reading are his picks). Pages: rounds/02-cave-light/index.html (+ stills.png), rounds/02-references/index.html (Astra run Anchor/workflow/delegate/runs/*-lich-survivors-refs, images in reference/astra-r02/).

03 -- the realistic lich and snakes, the 04/06 cave, the lower camera (2026-09-27)

Purpose: the lich as a real skeleton posed like 07, snakes shaped like 03, the rocks of 04/06, the new room camera, a softer pool; judge the models in the scene. Page: rounds/03-lich-snakes-cave/index.html, stills.png, compare.png (07 and 03 beside ours).

04 -- softer, higher light; a solid lich (2026-09-27)

Purpose: the shaft ~46 m tall, soft-edged pool and beam, dimmer landing, a lich that reads from the room camera; real photographs as the reference for the soft edge. Pages: rounds/04-soft-light/index.html (+ stills.png), rounds/04-soft-light/real-references.html (12 Wikimedia Commons photos hotlinked, found by a Sonnet research subagent: Tayos chimney, Jomblang (~60 m pit), Son Doong, Antelope Canyon, Suytun, Samula...).

Pending decisions

Next (planned)

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