Halumi log (failed Densen Suzume idea exploration) contains the final form of my logs I think. It has delegation runs, artifacts, user and agent replays, code changes, images, thinking blocks and of course the conversation between user and agent, all formatted correctly. A game made from scratch with all this information available is basically a super detailed version of the SNKRX devlog. Such logs are a good source of knowledge for future humans and agents and it took only a few months of sporadic work to get done completely. I always try to live my life such that I don't regret things, and now that the possibility exists, I feel like I would have regretted not doing something like this. I have benefited tremendously from information shared by other game developers and artists online, and now all my future work is permanently of benefit to others as well.