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a327ex.com

The realization the logs are more useful than I intuited them to be gave me several ideas on how to improve them. The most important improvement is being able to see what I actually did in the game between each turn with the AI, so a full generic replay system. Playing the replays then is trivial as my website runs on my engine and the technique Fable chose will allow this to be done in a technically sound way. Currently he's slaving away and getting it done, I see no reason why it should fail. What this gets me is small in the short term, the logs just have more information to them, as readers can see how I interact with the game as it is built, but in the long run it means agents can actually use this data to learn how to make games like I do, as they can see what I see, hear what I hear, see what I do and then learn how I guide things towards better.