Obsession (2026) is an interesting movie. I didn't think it's as good as people are saying online but it kinda works.
The way it works best is its theme, which is pretty in your face with the BPD splitting, the weak/loser FP not knowing how to deal with it, the ending with her at the center of the disaster and it not being her fault (classic), it's just a thematically accurate portrayal that also happens to be a movie that logically makes sense within its own stated rules. However, I personally did not really feel anything watching it because the plot itself felt kind of weak. I can't pinpoint it, I'd have to rewatch it and break down how things progressed exactly, but it felt too much like "wouldn't it be crazy if this happened next?" without much reasonable glue between each point. This perhaps ended up this way because of trying to make the theme work too hard, or because the writers are used to short-form skits, it just felt disjointed in an off way. I wouldn't say it's a bad movie, though, it just didn't really make me feel anything.
Oh, I laughed a lot. It's a very funny movie, but somehow my theater missed like 80% of the jokes. I've been watching the creator's YouTube channel for a few years now and it's very whitepilling to see creatives who are doing quality work actually succeeding wildly like this. I remember when they first got popular and it was on reddit of all places, when reddit was still somewhat good. Their strategy also seemed to be similar to what we concluded as indie devs: make short things first, slowly scale up as you gain more and more experience, and then do the thing you wanted to do in the first place.
It's inspiring to see someone executing well on this strategy and to see it rewarded. If you have good ideas, and you execute them well, things will work out. The quality of what you do is all that matters.