strategy
Game quality is all that matters
2022-10-03 22:20
Self-expression vs. vesselization 2022-09-18 00:48
Authorship isn't real 2022-06-19 09:47
Competition isn't real 2022-06-15 11:39
Luck isn't real 2022-06-14 20:39
Why indiedev creativity is stagnant and how to fix it 2022-04-03 12:00
Status addicts 2021-12-28 04:00
Marketing vs. skills 2021-09-13 19:23
Community management 2021-07-29 00:12
SNKRX's post-release log 2021-05-30 15:37
Lessons learned from releasing my second game 2021-05-18 14:28
Why indiedevs shouldn't fear being cancelled 2021-02-02 12:00
Thoughts on making small games 2021-01-22 12:00
Self-expression vs. vesselization 2022-09-18 00:48
Authorship isn't real 2022-06-19 09:47
Competition isn't real 2022-06-15 11:39
Luck isn't real 2022-06-14 20:39
Why indiedev creativity is stagnant and how to fix it 2022-04-03 12:00
Status addicts 2021-12-28 04:00
Marketing vs. skills 2021-09-13 19:23
Community management 2021-07-29 00:12
SNKRX's post-release log 2021-05-30 15:37
Lessons learned from releasing my second game 2021-05-18 14:28
Why indiedevs shouldn't fear being cancelled 2021-02-02 12:00
Thoughts on making small games 2021-01-22 12:00