indiedev

1 in 4 2024-04-01 01:04
Unity's Runtime Backstabbing of 2023 2023-11-17 12:09
High level game design 2022-12-16 21:13
Game quality is all that matters 2022-10-03 22:20
Self-expression vs. vesselization 2022-09-18 00:48
Deep instinctive changes 2022-08-08 11:23
Unity and Godot, artists and their hatred of money 2022-07-22 19:22
Authorship isn't real 2022-06-19 09:47
Competition isn't real 2022-06-15 11:39
Luck isn't real 2022-06-14 20:39
Why indiedev creativity is stagnant and how to fix it 2022-04-03 12:00
Status addicts 2021-12-28 04:00
2022 2021-12-17 10:46
Marketing vs. skills 2021-09-13 19:23
Community management 2021-07-29 00:12
Auto chess formula 2021-07-25 20:04
SNKRX's post-release log 2021-05-30 15:37
Lessons learned from releasing my second game 2021-05-18 14:28
Why indiedevs shouldn't fear being cancelled 2021-02-02 12:00
Thoughts on making small games 2021-01-22 12:00

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