Environment lookdev / Round 04

56 standalone binary glTF 2.0 files:
8 complete scenes (2 settings x 4 styles)
48 individual prop variants (12 prop groups x 4 styles)

Names are setting-style-view.glb. The settings are waterside and workshop.
The styles are ps1, sculptural, painted and pixel.

The GLBs include meshes, transforms, normals, UVs, diffuse textures and simple
materials. Y is up; one unit is approximately one meter. Browser lighting,
shadows, fog and reduced render resolution live in the companion HTML viewer.
Appearance under another application's lighting will differ.

All files were loaded back through Three.js GLTFLoader r128. Geometry counts
and bounds matched the source. See manifest.json for the file list and sizes.

These are the first modeled interpretations of the original selected concept
sheets. Painted foliage, brushwork, water and distant terrain are simplified.
