Use case: precise-object-edit. EDIT TARGET is Image 1: the three-view low-detail, hand-painted MMO character sheet. Image 2 is the APPROVED PROPORTION reference for the same character, not a rendering reference. Make a focused proportion correction to Image 1: reduce its head and hair together by about 12 percent relative to the body, consistently across all three views, to match the head-to-body ratio of Image 2. Maintain a natural neck connection and the same face identity and modest facial feature size. Do not scale up the hairstyle to compensate. Preserve the large hands and boots, body, limbs, outfit, colors, poses, three viewpoints and layout of Image 1. Crucially keep Image 1's low-polygon MMO asset appearance, softly filtered small painted textures, simplified painted clothing detail and bright flat ambient lighting. Do NOT bring back Image 2's polished modern illustration/sculpt finish. Preserve the simple chunky hair geometry and diffuse-only rendering from Image 1. No new text or objects.