Round 06 · Final attempt

Final modeling attempt. Drag to orbit; scroll to zoom. The head, hair and texture integration remain unresolved.

Static three-quarter view of the model
Loading the model…
Blender sourceGLB modelOBJ modelDiffuse texture

This version retains more of the accepted proportions and painted anime detail, with smaller boots, simplified hands and joined body surfaces. It still falls short of the intended visual quality, particularly in the head, hair and texture transitions.

Direct comparison

Final model
Accepted design

Static views

Front render
Front
Three-quarter render
Three-quarter
Side render
Side
Rear render
Back
Rear three-quarter render
Rear three-quarter
Face close-up
Face

Head construction

New head profile
Profile
Head clay render
Clay geometry
Full accepted designAccepted three-view design

Face after the unsuccessful corrective pass

The interactive view uses the exported OBJ geometry and its diffuse texture, embedded in this page. Lighting follows the high-ambient MMO treatment. Static images are Blender renders. This final attempt does not establish a successful art match. No rig or animation is included.