Round 04 · Adventurer model
Actual textured geometry. Drag to orbit; scroll to zoom. This round is modeling only.
Loading the model…
The proportions, shaped face, layered hair, clothing, gloves and boots are now real geometry. The texture was baked from the accepted painted study. The source retains the separately named parts for editing. No rig, animation or movement scene is included.
Static views
Accepted design reference

Verified in Anchor



The interactive view uses the exported OBJ geometry and its baked texture, embedded in this page. Lighting follows the high-ambient MMO treatment. Static images are Blender renders. This is a first model for appearance review; deformation has not been tested.




