Round 04 · Adventurer model

Actual textured geometry. Drag to orbit; scroll to zoom. This round is modeling only.

Static three-quarter view of the model
Loading the model…
Blender sourceGLB modelOBJ modelDiffuse texture

The proportions, shaped face, layered hair, clothing, gloves and boots are now real geometry. The texture was baked from the accepted painted study. The source retains the separately named parts for editing. No rig, animation or movement scene is included.

Static views

Front render
Front
Three-quarter render
Three-quarter
Side render
Side
Rear render
Back
Rear three-quarter render
Rear three-quarter
Face close-up
Face
Accepted design referenceThe approved generated design and MMO surface study
Verified in Anchor
Front capture from a hidden Anchor instance
Anchor front
Three-quarter capture from a hidden Anchor instance
Anchor three-quarter
Rear capture from a hidden Anchor instance
Anchor back

The interactive view uses the exported OBJ geometry and its baked texture, embedded in this page. Lighting follows the high-ambient MMO treatment. Static images are Blender renders. This is a first model for appearance review; deformation has not been tested.